Pakistan has a growing technology sector — software houses, IT firms, and freelance developers are making their mark worldwide. But the local game development scene remains small and largely invisible on the global stage. Mimi Games wants to change that.
We are a small indie mobile game studio based in Sargodha, Punjab, Pakistan. Four people. One shared vision. And an absolute obsession with building games that feel polished, fun, and worth a player's time.
Where It Started
Mimi Games was founded in 2024 by Musa Warraich as a collaboration project between passionate game development enthusiasts in Sargodha. The founding team — Musa, Muhammad Arslan (Systems & Architecture), Sabeen Zahra (Visual Design & Animation), and Minhal Ali (Art & Creative Direction) — came together with a simple but ambitious goal: build real mobile games for Android and release them to the world.
None of them had shipped a commercial game before. The learning curve was steep. Unity's ecosystem, DOTween animation, C# game systems, Android SDK optimization, Google Play policies — all of it had to be learned on the job, alongside building the actual product.
The Challenge of Game Dev in Pakistan
Building a game studio in Pakistan comes with unique challenges that most Western indie devs don't face:
- Limited local ecosystem — There is no established indie game culture, no local game jams, no visible community to connect with
- Hardware constraints — Testing across a wide range of Android devices (from budget PKR 15,000 phones to flagship devices) is essential for a Pakistani market
- Monetization complexity — Navigating Google AdMob, GDPR compliance, and ad mediation from Pakistan requires significant research
- Discoverability — Without a marketing budget, getting your game seen on the Play Store or on Google is a massive challenge
- Dollar-denominated costs — Cloud services, software licenses, and developer accounts are priced in USD, making costs disproportionate to local income
💡 Despite these challenges, Pakistan produced several notable games and studios in recent years. The country has 220 million+ mobile users — one of the largest potential gaming audiences in the world.
Building Rogue Wheel: The First Game
The team chose Unity as their engine — the most accessible professional game engine for mobile development. Their first project, Rogue Wheel: Catapult Thrower, was designed to be achievable in scope while still delivering a polished, unique experience.
The core concept came from a simple question: What if a catapult game had real physics ballistics AND rogue-lite progression? Most catapult games on mobile simplify the physics. Most rogue-lites focus on combat RPGs or dungeon crawlers. The intersection felt unexplored and exciting.
Key technical choices made during development:
- DOTween for all UI animations — smooth, performance-friendly, and easy to integrate
- TextMeshPro for all in-game text — professional typography at every scale
- JSON + PlayerPrefs hybrid for save data — robust persistence without server dependencies
- Aggressive draw call batching — to ensure 60fps on mid-range Android devices
What "Made in Pakistan" Means to Us
We are proud to say our games are made in Pakistan. Not because we think geography is a marketing gimmick, but because we genuinely believe Pakistani talent is world-class — and the world hasn't seen enough of it yet in the gaming industry.
Every game we ship carries a piece of who we are: the culture of Sargodha, the determination of a young tech-minded generation, and the ambition to compete on a global stage from a city that most international players have never heard of.
What's Next: Xtremeversity
Our next title, Xtremeversity, is an open-world FPS mobile game for Android. A massive departure from Rogue Wheel in both scope and genre — commanding military vehicles, tactical squad combat, and vast open-world battlefields, all on mobile. It is our most ambitious project to date and represents everything we've learned building Rogue Wheel.
Follow us on YouTube and LinkedIn for development updates.
Try Our Games
If you want to support an indie team from Pakistan, the best thing you can do is try Rogue Wheel — it's completely free — and leave us a review on Google Play. Every review directly helps our discoverability and motivates the team.